RenderView¶
Renders the scene with cameras and surfaces from the pose specified in /Parameters/renderview/ViewPose. The parameters in the /Parameters/RenderView node affect what is rendered. The resulting RGB image is stored in /Images/RenderView.
Note
RenderView always uses the OpenGL rendering method described in the RenderPointMap topic. There is currently no CPU based implementation available.
Error Symbols
GLDriver |
Cause: There was a problem during initialization of OpenGL. Solution: Verify that your graphics driver is correctly installed and supports the required OpenGL version as indicated in the system requirements. |
Note
Rendering commands like RenderPointMap and RenderView use a single OpenGL context and therefore will be internally serialized and run sequentially, also when executed from separate Execute nodes. As these commands also have a single, global output node it is recommended to run at most one instance of each at a time.