RenderView

Renders the scene with cameras and surfaces from the pose specified in /Parameters/renderview/ViewPose. The parameters in the /Parameters/RenderView node affect what is rendered. The resulting RGB image is stored in /Images/RenderView.

Note

RenderView always uses the OpenGL rendering method described in the RenderPointMap topic. There is currently no CPU based implementation available.

Error Symbols

GLDriver

Cause: There was a problem during initialization of OpenGL.

Solution: Verify that your graphics driver is correctly installed and supports the required OpenGL version as indicated in the system requirements.

Note

Rendering commands like RenderPointMap and RenderView use a single OpenGL context and therefore will be internally serialized and run sequentially, also when executed from separate Execute nodes. As these commands also have a single, global output node it is recommended to run at most one instance of each at a time.